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    • 4 Values of Agile
    • 10 Rules for Being an Exceptional Leader From Marcus Aurelius
    • 12 Principles of Agile Manifesto
    • 101 Essays That Will Change the Way You Think
    • A Posteriori
    • A Priori
    • Acheron
    • Achilles
    • ADHD
    • ADHD - No Boilerplate Video Notes
    • ADHD affects time perception
    • ADHD brains tend to have smaller vermis
    • ADHD in adulthood
    • Agape
    • Agile
    • Agile vs Scrum
    • AI
    • Alan Turing
    • Aletheia
    • Allegory of the Cave
    • Almanacs
    • Alternating stress patterns in English
    • Amara's Law
    • Amygdala
    • Anger
    • Apex Predator
    • Aristotle's Body-Soul Distinction
    • Atheism and Critiques of Religious Belief
    • Atomic
    • Atomic Notes
    • Autism
    • Avoid quick judgements of others' actions
    • Backlog Refinement
    • Be Approximately Right
    • Be mindful of others' humanity
    • Beck's Rules of Simple Code
    • Benefits of left-handedness
    • Benefits of Orthogonality
    • Benevolence of AI
    • Biphasic Sleep
    • Black Box
    • Bluetooth Address
    • Bluetooth Addresses and Privacy in Bluetooth Low Energy
    • Body and Soul
    • Body Language
    • Bootstrapping
    • Boredom is the kryptonite of ADHD brains
    • Brain
    • Brainstorming
    • Broken Window Theory in Software Development
    • Buddhism
    • Caffeine
    • Capture, organise, synthesize
    • Cascade Failure
    • Causa sui
    • Charlie Kindel's 5 Ps
    • Charon's obol
    • Chinese Room Argument
    • Chronotype
    • Circadian Rhythm
    • Clark's Three Laws
    • Clean Code - A Handbook of Agile Software Craftsmanship
    • Cocytus
    • Coffee
    • Cognitivism
    • Coins for the Dead
    • Composition vs Inheritance
    • Consciousness
    • Consciousness as Biological Problem
    • Coping mechanism for ADHD brains
    • Creating meaning
    • Daily Scrum
    • Dangers of Artificial Intelligence
    • Debugging
    • Default Mode Network
    • Densely Linked
    • Dependency Inversion Principle
    • Design Patterns
    • Design Tokens - Creating Consistent and Reusable Visual Experiences
    • Determinism
    • Digital Garden
    • Diogenes Laertius, Lives of the Eminent Philosophers
    • Discourses, 1.22.10
    • Discourses, 1.26.15
    • Discourses, 2.5.4-5
    • Discourses, 2.9.13-14
    • Discourses, 2.13.1
    • Discourses, 2.17.1
    • Discourses, 3.3.20-22
    • Discourses, 4.3.6b-8
    • Disgust
    • Dissociation
    • DMN
    • Do not expect bad people to exempt you from their destructive ways
    • Do not overly exalt yourself
    • Domain Specific Language
    • Draupnir
    • Dreams
    • DRY
    • Dualism
    • Dyadic Functions
    • Eg
    • Ego
    • Emergent Property
    • Emile Durkheim
    • Emotional Intelligence
    • Emotions
    • Encapsulation
    • Enchiridion, 13a
    • Enchiridion, 28
    • Entropy
    • Entscheidungsproblem
    • Eros
    • Escaping DMN
    • Escaping TPN
    • Evergreen Notes Are Like APIs
    • Evolution
    • Executive Function
    • Eyebrow Text
    • Fates
    • Favour Composition Over Inheritance
    • Favourable perceptions of left-handedness
    • Fear
    • Features of Good Software Design
    • Five Attempts to Ban Coffee
    • Focussing in an Unfocussed World
    • Font
    • Formal Language
    • Formal System
    • Four Virtues of Stoicism
    • Frederich Nietzsche
    • Free Will
    • Fundamental Needs
    • Garbage in, garbage out
    • General-Purpose Language
    • General-purpose languages eat everything around them
    • Gestalt Laws
    • Gilbert Ryle
    • Good Writing
    • Good writing is good thinking
    • Goodhart's Law
    • Grey's Law
    • Guanilo and the Perfect Island
    • Habits of great software engineers
    • Happiness
    • Happiness of Excellence
    • Happiness of Grace
    • Happiness of Pleasure
    • Happiness Tolerance
    • Hecaton
    • Hedonism
    • Hephaestus
    • Heuristic
    • Hocus Pocus
    • How to Communicate Effectively as a Developer
    • How to make someone feel heard and seen
    • Human Projection
    • Humanism
    • Humans are directed by happiness
    • Humans Think in Stories
    • Hyperfocus
    • Ichor
    • Id
    • Idealism
    • Identity
    • Ideologies
    • ie
    • Inference Model
    • Inferno Phlegethon
    • Interface Segregation Principle
    • Intuition is Pattern Recognition
    • Inversion of Control
    • IRK
    • Ischemic Cascade
    • Kanban
    • Karl Marx
    • Key Performance Indicator
    • Keystone Species
    • Know that pessimism can easily overtake you
    • Knowledge
    • Knowledge as an API
    • Language
    • Language associations with left-handedness
    • Language Game Theory
    • Latin
    • Laws of Thermodynamics
    • Left-handedness
    • Lethe
    • Libido
    • Library of Babel
    • Liquid Neural Networks
    • Liskov Substitution Principle
    • Live expectancy with ADHD
    • Logic
    • Love
    • Lucid Dream
    • Maintain self-control
    • Maladaptive Daydreaming
    • Marcus Aurelius
    • Maslow's Hierarchy of Needs
    • Materialism
    • Max Weber
    • McKinsey's Pyramid Framework for Storytelling
    • Meditations
    • Meditations, 3.5
    • Meditations, 5.16
    • Meditations, 6.21
    • Meditations, 6.25
    • Meditations, 7.2
    • Meditations, 7.38
    • Meditations, 8.49
    • Mind
    • Mind vs Soul
    • Mind-Body Problem
    • Minimalism
    • Mnemosyne
    • Monadic Functions
    • Mono-phasic Sleep
    • Morality of Suicide
    • Myth
    • Narrating Self
    • Naval's Laws
    • Neural Network Black Box Question
    • Neural Networks
    • Neurodivergence and Connectomes
    • Nightmares
    • Niladic Functions
    • Non-Cognitivism
    • Nonorthogonality
    • Norns
    • NP-Hard
    • Occam's Razor
    • Oedipus Complex
    • Omnipresent itch to create
    • Ontology
    • Open Closed Principle
    • Orthogonality
    • Orwells Six Rules for Better Writing
    • Our relationship with problems
    • Ouranos
    • Pain
    • Paradox of Historical Knowledge
    • Paradoxical Quotes
    • Parthenogenesis
    • Peace from mind
    • PERT
    • Phenomenal or Noumenal
    • Philia
    • Phlegethon
    • Phoenician Alphabet
    • Pig Personality Test
    • Pillars of OOP
    • Pleasure Principle
    • Pluto
    • Polyadic Functions
    • Polynomial Problem
    • Practice kindness
    • Predicate
    • Prefrontal Cortex
    • Problem of Other Minds
    • Problems for left-handed people
    • Program to an Interface, not an Implementation
    • Programmed Cell Death
    • Propositional Logic
    • Punctuated Equilibrium
    • Qahveh Khaneh
    • Random
    • Realise that many mistakes are the result of ignorance
    • Recency Bias
    • Recognise that others can hurt you only if you let them
    • Reincarnation
    • Rejection Sensitivity
    • Rejection-Sensitive Dysphoria
    • Relative Deprivation
    • Religion as means of control
    • Religious Experiences
    • Religious Language
    • RenĂ© Descartes
    • Resurrection
    • Roger Penrose
    • Rory Sunderland
    • Sadness
    • Scalar Expectancy Theory
    • Scrum
    • Scrum vs Kanban
    • Separation of Concerns
    • Sex and ADHD
    • Shermers Last Law
    • Sigmund Freud
    • Simplicity Audit
    • Single Responsibility Principle
    • Skuld
    • Slavoj Zizek
    • Sleep
    • Software Entropy
    • SOLID
    • Solipsism
    • Solving Death with Technology
    • Soul
    • Spontaneous Synchronisation
    • Sprint
    • Sprint Backlog
    • Sprint Planning
    • Sprint Retrospective
    • Sprint Review
    • STIR
    • Stoicism
    • Storge
    • Strength Model
    • Stroke
    • Strong AI
    • Styx
    • Subconscious behaviours that keep you from having the life you want
    • Suffering Makes You Worthy
    • Super-Ego
    • Surprise
    • Symbolic Language
    • Systematic Theory
    • Talaria
    • Task-Positive Network
    • Taste
    • Temporal Distortion
    • The Batman Effect
    • The Boyscout Rule
    • The Cave
    • The Escape
    • The Feynman Technique
    • The Five Rivers of the Underworld
    • The Flow
    • The Game
    • The Grand Unified Theory of Apple Products
    • The Inference Model
    • The Onthological Argument
    • The Pragmatic Programmer
    • The psychology of daily routine
    • The Return
    • The Satanic Temple
    • The Shadows
    • The Ship of Theseus
    • The Strength Model
    • Things emotionally intelligent people do not do
    • Three Laws of Robotics
    • Thyestes
    • Time
    • Time Blindness
    • Time Perception
    • TPN
    • Tracer Bullets
    • Travelling Salesman Problem
    • Triadic Functions
    • Truth Tables
    • Turing Complete Language
    • Turing Machine
    • Turing Test
    • Typeface
    • Typography
    • Typography Guidelines in Mobile Applications
    • Unconscious and Archetypes
    • Understand that people exist to help one another
    • Unfavourable perceptions of left-handedness
    • Unfavourable traits of ADHD brains
    • Unhelpful Thinking Styles
    • Universal Cerebellar Transform
    • Universal Grammar
    • Urd
    • VAST
    • Verdandi
    • Walking Failure
    • Wax and Stamp Analogy
    • Why We Sleep - The New Science of Sleep and Dreams
    • Xenia
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TPN

TPN

Feb 25, 2024, 1 min read

Task-Positive Network

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